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Winter Lantern Scene

The Magic System

Structure

"...a tracer, people who still had to trace the glyphs, mostly children, a summoner, anyone who could summon their glyph at will and use it, and then there was the rare, coveted wielder. Anyone who could use their ability without a glyph, create new limitations to it, a master of it..." 

Tracer | Beginner 

Summoner | Intermediate

Wielder | Advanced  

Glyphs

Gylphs hold the focus for magi, like a wand for a wizard. They have to be summoned with their respective Elements in order for the magi to use their ability.

 

Air Abilities
(Active)

Barrier -

slang: "Bari" 

 

Changing the density of air to create barriers, shields, block attacks 

Anemogenesis -

slang: "Anemo" 

Wind generation, increasing in jump distance and height, increasing/decreasing the speed of projectiles 

 

Aero-Telekinesis -

slang: "Aero" 

Manipulating objects, people, matter, energy by using wind and air as a tactile telekineses.

Pressure Generation -

slang: "Gravi-Mani"

Manipulating gravity including increasing the pressure of any given piece of matter or decrease it. 

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Sonokinesis -

slang: "Sono" 

Manipulation of sound waves, including changing what was spoken or said, projecting it from a radio, or being able to hear at greater distances 

 

Earth Abilties
(Active)

Battle Memory -
slang: "BatTech" 
 
Use any battle technique instinctively. Polyglot but for fighting 
 
Plant Life Manipulation - 
Slang: "PLM"; "Plant Manipulator" 

Control the rate of decay and growth of any plant 

Alchemy

Being able to manipulate anything earth into something else 
 
Earthquake Manipulation
Slang: "EQ" 
Create/end earthquakes 
 
Necromancy

Raising anything from the dead, human or otherwise and then being able to manipulate their bones to control them 


Fire Abilities
(Active)

Spirit - 

Slang: "Crazy F**king Spiritualist"  

 

Controlling souls, seeing into the spirit world AKA: soul sight  

 

Exorcism  

 

Propelling a possessing ghost from the body and heal wounds left on the soul behind 

 

Heat Manipulation -

Slang: "Heat-Mani" 

 

Controlling, giving, or taking heat from matter 

 

Imagination

 

Fire that can't be put out and can be used for almost anything, depending on glyph formation 

 

Fire Summoning -

slang: "Summoner"

Being able to summon or wield existing fire

Water Abilities
(Active)


Storm Manipulation 
Slang: "Caster"; "Storm" 


Creating/manipulating the weather, including hurricanes, snow storms, fog & rain
 
Water Manipulation 
Slang: Stager 


Manipulating the state of water’s matter into liquid/solid/gas
 
Water Empathy

Being able to create an emotion in water that, once given, can influence that emotion until that water has been digested  
 
Mer Growth

Creation of scales across the body, shape shifting body parts into that of creatures of the sea, creation of impenetrable scale armor across the skin that can be shed at will 

Bioluminescence
Slang: Bio 

Glowing in the dark, able to manipulate light through water


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